CT SOFTWARE
Download
T.M
Friday, December 27, 2013
Friday, December 13, 2013
Download Adguard Web Filter 5.8.1008.5205 free download
Download Adguard Web Filter 5.8.1008.5205
Antivirus information.
We did not scan Adguard Web Filter 5.8.1008.5205 for viruses, adware, spyware or other type of malware. For your own protection it's recommended to have an updated antivirus installed on your computer when downloading and installing programs from Soft112.Soft112 lists downloads from various software publishers, so if you have a question regarding a particular software contact the publisher directly. The download links for Adguard Web Filter 5.8.1008.5205 are provided to you by Soft112 without any warranties, representations or gurantees of any kind, so download at your own risk.
Publisher’s Description
Adguard 5.2 is a new version of the powerful ad and popup blocking utility that is designed to protect users from unwanted ads on websites. It silently works in the background and automatically removes banners from the pages you visit, thereby saving your traffic and reducing the page loading time. Apart from blocking ads, the program also keeps you away from phishing and malicious websites, protecting both the users and the computers.The program supports both 32x and 64x Windows versions, and it works on all popular browsers. In the new version, the user interface was completely reworked and it also now has multilingual support. A new experimental filter based on Collective Intelligence has also been added, which is a system that continuously collects and analyzes submissions from the community of Adguard users around the world.
Download
Friday, July 26, 2013
Microsoft Games for Windows free download
Microsoft Games for Windows - LIVE 3.5.50.0
Tip: If you're experiencing trouble downloading this file, please disable any download managers to Microsoft Games for Windows you may be using.
If you're receiving a 404 File Not Found error, this means the publisher has taken the file offline and has not updated their links with us for Microsoft Games For Windows. Please do drop us a note in the event of a missing file.
Provides a bunch of free games for Windows users: Microsoft Games for Windows Windows 7.
Microsoft provides their software as a Windows Executable file and therefore installation is as easy as downloading the file gfwlivesetup.exe and running it directly after retrieving it. We highly suggest before running *any* files from the Internet. The company hosting this file has a trust rating of 8/10.
link download here DOWNLOAD
Tip: If you're experiencing trouble downloading this file, please disable any download managers to Microsoft Games for Windows you may be using.
If you're receiving a 404 File Not Found error, this means the publisher has taken the file offline and has not updated their links with us for Microsoft Games For Windows. Please do drop us a note in the event of a missing file.
Provides a bunch of free games for Windows users: Microsoft Games for Windows Windows 7.
Installing the Microsoft Games for Windows download:
Microsoft provides their software as a Windows Executable file and therefore installation is as easy as downloading the file gfwlivesetup.exe and running it directly after retrieving it. We highly suggest before running *any* files from the Internet. The company hosting this file has a trust rating of 8/10.
link download here DOWNLOAD
AVG Anti-Virus Free download 2013
AVG AntiVirus Free 2013 13.0 Build 3349a6461
AVG Anti-Virus FREE Edition is the well-known anti-virus protection tool. AVG Anti-Virus FREE is available free-of-charge to home users for the life of the product! Rapid virus database updates are available for the lifetime of the product, thereby providing the high-level of detection capability that millions of users around the world trust to protect their computers. AVG Anti-Virus FREE is easy-to-use and will not slow your system down (low system resource requirements). AVG Anti-Virus Free Edition is for private, non-commercial, single home computer use only. Use of AVG Free Edition within any organization or for commercial purposes is strictly prohibited. Your use of AVG Anti-Virus Free Edition shall be in accordance with and is subject to the terms and conditions set forth in the AVG Free Edition License Agreement which accompanies AVG Free Edition.
AVG Anti-Virus Free Highlights:
• Surf, and search with confidence, while LinkScanner® keeps you safe from harmful sites
• Get online and offline protection from viruses, spyware, and other nasties
• Enjoy consistently high-speed PC performance with our new enhanced virus scanner
• Automatic updates keep your protection current
• Compatible with Windows XP, Vista, and Windows 7
Protection against identity theft
AVG’s unique Identity Protection technology ensures that when you shop and bank online, your bank account information, passwords, and other important personally-identifiable information can’t be stolen. As a bonus, Identity Protection also keeps you safe against new and unknown threats before they can cause harm.
Protection from hackers
AVG’s enhanced firewall keeps hackers’ prying eyes out of your private business. These remote trespassers can view or steal information, take control of your computer for nefarious purposes like botnets and spamming. It even includes a game mode to keep you protected without interrupting your play.
Protection against spammers and scammers
AVG’s anti-spam protection makes sure your email inbox is kept clear of unwanted junk mail, offers for products you don’t want or need, and solicitations from scammy marketers looking to separate you from your money.
Protection for instant messaging, downloads, and social networking
AVG’s Web Shield is on constant guard, making sure any files you exchange using MSN or ICQ instant messaging, download, or share with friends in your social networks are safe from viruses, spyware, and other nasties.
Protection against sophisticated rootkits
While AVG Anti-Virus Free Edition can detect a few rootkits, most of these threats are so complex and sophisticated that powerful tools are needed to root them out from deep inside your PC.
Features:
• LinkScanner® Active Surf-Shield. Ensures every web page you visit is safe – even before you go there.
• LinkScanner® Search-Shield. Applies safety ratings to your Google, MSN and Yahoo search results.
• Phishing Protection. Checks to make sure web pages really are what they appear to be.
• E-mail Scanner. Keeps you safe from dangerous attachments and links in your e-mail.
• Anti-Virus. Makes sure you can’t get or spread a virus, worm, or Trojan horse.
• Anti-Spyware. Prevents unauthorized information access by spyware and adware.
• Basic Anti-Rootkit protection. Ensures basic protection against sophisticated hidden threats.
• Update Manager. Makes sure you’re always safe from the latest threats – automatically.
Supported platforms: Windows XP, Vista, Windows 7, Windows 8 (32-bit and 64-bit Editions)
Homepage – http://free.avg.com
Size: 126 MB
link downlaod here DOWNLOAD
Tuesday, July 16, 2013
CyberLink PowerDirector 11 Ultra free download
CyberLink PowerDirector 11 Ultra 11.0.0.2516 Multilingual
Technical Details
- Revolutionary Content Aware Editing: Automatically analyze and quickly retrieve and fix video footage
- High Quality Production: Import, Edit and Export videos beyond HD quality, up to next generation 4K standard
- Pro Quality Tools and Effects: Create amazing videos with 100+ built-in pro effects, download 300,000+ free effects online and define your own style with new Design Studio
- Fast Video Editing: Edit and Render videos at blazing speed with NEW TrueVelocity? 3 engine, multi-GPGPU acceleration and native 64-bit support
- Productive Working Environment: Designed for fast-paced professional video production workflow
System Requirements
- Platform: Windows 7 / Vista / XP
- Media: CD-ROM
- Item Quantity: 1
- link download here DOWNLOAD
Saturday, July 13, 2013
Adobe premiere cs5 free download
Adobe premiere cs5
Adobe is leading the pack when it comes to system performance, and offers a much-improved NLE.
By Oliver Peters
Adobe is shipping its much-anticipated Creative Suite 5.
The video applications are available either as single products or
bundled in the Master
Collection or Production Premium suite. Most video editors will be interested in the latter,
which includes Premiere
Pro, OnLocation, Encore, After Effects, Photoshop
Extended, Illustrator,
Adobe Media Encoder, Soundbooth, Flash Catalyst
and Flash Professional.
The big story is native 64-bit operation for all of the applications,
which requires a 64-bit OS (Windows Vista/7 or Mac OS X "Snow Leopard")
running on a processor that supports 64-bit operation. The upside of
this is much better performance, but the downside is that you'll have to
upgrade all of your plug-ins to 64-bit versions.
Concentration on Performance
Adobe really honed in on performance. I'm running a late-2009 8-core
(2.26GHz) Apple Mac Pro with 12GB RAM. The change from CS4 to CS5
provided noticeably faster launch times and, in general, more
responsiveness in all of the Adobe applications—but Premiere Pro in
particular.
There have been quite a few "under-the-hood" workflow improvements,
but the general editing features have not significantly changed. If you
liked Premiere Pro before, then you'll really love CS5. If you weren't a
fan, then improved performance and the easy integration of RED and HDSLR footage might sway you. I've never had
any real stability issues with Premiere Pro, but one complaint you
often hear is that it doesn't scale well to large, complex projects. I
haven't tackled a large job with CS5 yet, so I can't say, but over all,
the application "feels" much more solid to me than previous releases.
Accelerated Effects
The highlights are the MercuryPlayback Engine, more native file and camera support and accelerated
effects. According to Karl Soule (Adobe Technical Evangelist, Dynamic
Media), "The Mercury Playback Engine is made up of a number of different
technologies that use the latest hardware in computers. The three main
technologies are 64-bit native code, multi-core optimization and GPU
acceleration. 64-bit code means that Premiere can access more RAM than
before and can process larger numbers much faster. Multi-core
optimization means that Premiere Pro will take full advantage of all
cores in multi-core CPUs, splitting processor threads so that the load
is balanced and distributed evenly. GPU acceleration uses both OpenGL
technology for display playback and [Nvidia's] CUDA-accelerated effects
and filters for color correction, chroma keying and more."
Sean Kilbride (Nvidia Technical Marketing Manager) continues, "By
moving core visual processing tasks in the Mercury Playback Engine to
CUDA, the [Adobe] team was able to create highly efficient
GPU-accelerated functions with performance gains of up to 70 times."
Adobe has certified several CUDA-enabled Nvidia graphics cards,
including the Quadro FX 5800/4800/3800 series and the GeForce GTX 285.
Since the Mercury Playback Engine is more than just GPU-based
hardware acceleration, you'll see the benefits of increased performance
even with other cards. Karl Soule points out, "On my 17-inch MacBook Pro
laptop, I can edit clips from my Canon DSLR camera natively, without
any need to transcode the footage ahead of time. I can also play back
somewhere between five to seven layers of formats like AVC-Intra with no
problem."
The Mercury Playback Engine is designed to accelerate certain effects
(like color correction, the Ultra keyer or picture-in-picture layers)
and formats (like RED or HDV), and generally delivers more composited
layers in real time. As part of this redesign, the available Premiere
Pro effects are marked with icons to let you know which offer hardware
acceleration, 32-bit and/or YUV processing.
I was able to test CS5 using both my stock GeForce 120 card and a
loaned Nvidia Quadro FX 4800. Clearly the FX 4800 offers superior
performance, but operation wasn't shabby with the GeForce. For example,
if most of your work consists of "cuts-and-dissolves" projects shot on
P2, then you'll be very happy with a standard card.
Real Time
Premiere Pro CS5 now hosts many native formats, so you may typically see
a yellow or red line over a timeline, but rendering isn't a "given." A
red render bar indicates a section that probably must be rendered to
play back in real time at full frame rate. A yellow render bar indicates
that the clip may not need to be rendered. If you are exporting to
tape, you will need to render these sections; however, in most cases
these sections will play smoothly enough to not interrupt your creative
flow during editing.
Premiere Pro launches a version of Adobe Media Encoder when you
choose to export the sequence to a deliverable file. It's a
full-featured encoder capable of compressing to a variety of formats for
masters, Web, BD/DVD and more. Mercury Playback kicks in here as well,
because all rendering and encoding from Premiere Pro takes advantage of
GPU acceleration whenever possible. Depending on the format and the
effects used, rendering with a CUDA-enabled card will be faster than one
without this architecture. In order to maintain maximum quality,
Premiere Pro CS5 encodes exported files by accessing the original source
media. You have the option to use render files as part of the export,
but generally these are considered temporary preview files.
A Potpourri of Formats
Some of the native
formats handled by Premiere Pro CS5 include AVC-Intra, H.264, Apple
ProRes and REDCODE RAW. These formats all play smoothly under the right
system requirements and Premiere Pro includes a number of corresponding
project presets. (Some of these won't be accessible in a trial mode.)
Premiere Pro's newfound performance doesn't negate the need for a fast
drive array, especially with native RED files.
card. All played at least one stream in real time on either card, but
quality varied with the type of media. Premiere Pro throttles
performance through its display resolution settings—typically full,
half, quarter, etc. The FX 4800 clearly excelled with native RED 4K,
playing more smoothly and at a higher resolution setting than the
GeForce.
RED is a
special case, of course, because, thanks to the RED SDK, CS5 adds
native control over the RAW colorimetry settings. You can actually edit a
4K sequence in Premiere Pro CS5! In fact, it's less taxing to work in
native 4K than to place the 4K media on an HD timeline, since less
scaling is involved this way. Although you can work with native REDCODE
RAW—and Premiere Pro handles it well—I wouldn't really want to edit a
project this way. For instance, going through the SDK doesn't give you
access to the curves control, as you do in RED's own software. Second,
it's still a bit touchy. I had problems playing this media with either
card in a full screen mode. Lastly, you can change the raw setting by
opening and adjusting the source settings for the file, but then it is
very slow to update the look within the Premiere Pro project. For RED,
I'd still opt for an offline-online editing workflow.
Adobe has been working closely with the BBC to tightly integrate
Premiere Pro with P2 media and metadata. AVC-Intra performance was
especially impressive. This is a computationally-intensive codec, but
even though I was playing from a striped pair (RAID 0) of FireWire 800
drives, 1080p/23.98 files (100Mb/s AVC-I) played and scrubbed as if they
were DV. Hybrid DSLRs like the Canon EOS 5D Mark II are hot, which
Adobe has taken that into account with CS5. H.264 files from a Canon 5D
or 7D play quite smoothly in Premiere Pro CS5, so even Final Cut Pro
fans may find themselves using Premiere Pro as the first choice when
working with these projects.
Premiere Pro's Media Browser is a handy feature, that lets you find
and review native-format camera files on your drives. Navigate to P2,
XDCAM or RED media folders on your hard drive. It uses the
format-specific folder/file hierarchy to hide the extraneous metadata
and proxy folders that are associated with that specific format.
Pushing the Mercury
I put the Nvidia Quadro FX 4800 through its paces. I was easily able to
build up eight layers of native RED media on an HD timeline, complete
with accelerated color correction effects and 2D picture-in-picture
layering. The timeline stayed yellow as long as I was in the
GPU-hardware-accelerated render setting. Remember, these are native 4K
RED camera raw files, so there's a ton of scaling happening!
Since I was only playing the media from my FireWire 800 stripe,
clearly the drives couldn't keep up for long playback, but it did work
and would have been better with a beefy drive array. As a general rule,
when I could play native RED files at half-resolution with the Quadro
card, the GeForce would have to run the same file at quarter-resolution
to get acceptable playback.
A more realistic experiment was six layers of Apple ProRes LT (with
effects on each layer). This played fine in full screen at half
resolution using the FX 4800, but started to drop frames at full
resolution. Another variation was a single ProRes LT layer with four
filters (fast color corrector, Gaussian blur, noise and
brightness/contrast), which played fine in full resolution as a full
screen image. The same clip had to be dropped to half-resolution with
the GeForce card.
As an example of how well the FX 4800 handled AVC-Intra, I built up
nine layers of a two-minute long 1080p/23.98 clip. This played at
full-resolution without dropping frames for the full length of the clip.
Only when I added an accelerated effect to each of the nine layers did
it start to drop frames, requiring me to drop to half-resolution for
error-free playback.
Some Bumps
One of the big selling points Adobe offers Final Cutand Avid editors is to use Premiere Pro as a conduit to get into
After Effects. Once inside Premiere Pro, Adobe's Dynamic Link offers
superb integration with After Effects. Like CS4, Premiere Pro CS5 can
import XML and AAF files. In actual practice, I haven't had good luck
with this. I've never been able to successfully bring in a Media
Composer sequence, and my success with Final Cut XML files has been
spotty.
I was able to successfully import an FCP sequence only after I
stripped out all effects filters, but then still had odd audio sync
issues. The timeline clips were linked to ProRes LT and AIFF files that
were originally converted files from a Canon 5D camera and Zoom handheld
audio recorder. Picture clips were perfectly positioned, but audio sync
seemed to come from different sections of the audio files.
Inexplicably, when I opened this same Premiere Pro project a day later,
the sequence was perfectly in sync. Then the third day, back to random
sync. My suspicion is that the double-system sound files from the Zoom
might be the issue here.
Premiere Pro writes cache files for each piece of media, including
database files and waveform caches. Adobe Media Encoder, Premiere Pro,
Encore and Soundbooth share a common media cache database, so each of
these applications can read from and write to the same set of cached
media files. Premiere Pro also "conforms" all non-standard audio files
to uncompressed 48kHz. This includes any compressed audio, like MP3
files, or audio with other sample rates. In the case of the handful of
files I've been using for these tests, Premiere Pro has already consumed
1.5GB of space for conformed audio. This is by merely linking to files
that already exist elsewhere on my hard drives. These files had 44.1kHz
audio, requiring Premiere Pro to write new 48kHz audio files, which are
used in the project. Generally 10GB of free space will be adequate for
cache files and preview render files.
Conclusion
I've barely scratched the surface, but you can see there's a lot in
Adobe Creative Suite 5. Aside from my few nitpicks, this is very healthy
upgrade that provides a number of feature enhancements, but truly
delivers on the side of performance. Premiere Pro's Mercury Playback
Engine contains more than 30 image processing effects that take
advantage of the Nvidia GPU's CUDA processing power, but you'll enjoy a
significant performance upgrade even with a non-CUDA graphics card.
If you're choosing a nonlinear editor without any preconceived
notions, then clearly Adobe is an outstanding choice on either a Windows
or Mac workstation or laptop. In addition, vendors including AJA,
Blackmagic Design and Matrox currently (or later this year) will provide
CS5-compatible hardware support with their I/O products. Even if you're
happy with another NLE, you'll find plenty for reasons to pick up CS5
Production Premium and add it to your toolkit.
Adobe Premiere Pro CS5
SCORE:
PROS: Takes advantage of modern 64-bit operating systems. Enhanced real-time performance through the Mercury Playback Engine. Additional performance boost with certain NVIDIA cards using CUDA technology. Native REDCODE raw support including 4K timelines.
CONS: Some improvement needed in reading P2 metadata, XML and AAF import do not work consistently well.
BOTTOM LINE: Adobe is leading the pack when it comes to system performance. It offers native support for a wide range of camera formats. Noticeably better, more stable and more responsive editing than previous versions.
MSRP: Premiere Pro CS5 $799 / CS5 Production Premium $1,699 / CS5 Master Collection $2,599
Adobe is leading the pack when it comes to system performance, and offers a much-improved NLE.
By Oliver Peters
Adobe is shipping its much-anticipated Creative Suite 5.
The video applications are available either as single products or
bundled in the Master
Collection or Production Premium suite. Most video editors will be interested in the latter,
which includes Premiere
Pro, OnLocation, Encore, After Effects, Photoshop
Extended, Illustrator,
Adobe Media Encoder, Soundbooth, Flash Catalyst
and Flash Professional.
The big story is native 64-bit operation for all of the applications,
which requires a 64-bit OS (Windows Vista/7 or Mac OS X "Snow Leopard")
running on a processor that supports 64-bit operation. The upside of
this is much better performance, but the downside is that you'll have to
upgrade all of your plug-ins to 64-bit versions.
Concentration on Performance
Adobe really honed in on performance. I'm running a late-2009 8-core
(2.26GHz) Apple Mac Pro with 12GB RAM. The change from CS4 to CS5
provided noticeably faster launch times and, in general, more
responsiveness in all of the Adobe applications—but Premiere Pro in
particular.
There have been quite a few "under-the-hood" workflow improvements,
but the general editing features have not significantly changed. If you
liked Premiere Pro before, then you'll really love CS5. If you weren't a
fan, then improved performance and the easy integration of RED and HDSLR footage might sway you. I've never had
any real stability issues with Premiere Pro, but one complaint you
often hear is that it doesn't scale well to large, complex projects. I
haven't tackled a large job with CS5 yet, so I can't say, but over all,
the application "feels" much more solid to me than previous releases.
Accelerated Effects
The highlights are the MercuryPlayback Engine, more native file and camera support and accelerated
effects. According to Karl Soule (Adobe Technical Evangelist, Dynamic
Media), "The Mercury Playback Engine is made up of a number of different
technologies that use the latest hardware in computers. The three main
technologies are 64-bit native code, multi-core optimization and GPU
acceleration. 64-bit code means that Premiere can access more RAM than
before and can process larger numbers much faster. Multi-core
optimization means that Premiere Pro will take full advantage of all
cores in multi-core CPUs, splitting processor threads so that the load
is balanced and distributed evenly. GPU acceleration uses both OpenGL
technology for display playback and [Nvidia's] CUDA-accelerated effects
and filters for color correction, chroma keying and more."
Sean Kilbride (Nvidia Technical Marketing Manager) continues, "By
moving core visual processing tasks in the Mercury Playback Engine to
CUDA, the [Adobe] team was able to create highly efficient
GPU-accelerated functions with performance gains of up to 70 times."
Adobe has certified several CUDA-enabled Nvidia graphics cards,
including the Quadro FX 5800/4800/3800 series and the GeForce GTX 285.
Since the Mercury Playback Engine is more than just GPU-based
hardware acceleration, you'll see the benefits of increased performance
even with other cards. Karl Soule points out, "On my 17-inch MacBook Pro
laptop, I can edit clips from my Canon DSLR camera natively, without
any need to transcode the footage ahead of time. I can also play back
somewhere between five to seven layers of formats like AVC-Intra with no
problem."
The Mercury Playback Engine is designed to accelerate certain effects
(like color correction, the Ultra keyer or picture-in-picture layers)
and formats (like RED or HDV), and generally delivers more composited
layers in real time. As part of this redesign, the available Premiere
Pro effects are marked with icons to let you know which offer hardware
acceleration, 32-bit and/or YUV processing.
I was able to test CS5 using both my stock GeForce 120 card and a
loaned Nvidia Quadro FX 4800. Clearly the FX 4800 offers superior
performance, but operation wasn't shabby with the GeForce. For example,
if most of your work consists of "cuts-and-dissolves" projects shot on
P2, then you'll be very happy with a standard card.
Real Time
Premiere Pro CS5 now hosts many native formats, so you may typically see
a yellow or red line over a timeline, but rendering isn't a "given." A
red render bar indicates a section that probably must be rendered to
play back in real time at full frame rate. A yellow render bar indicates
that the clip may not need to be rendered. If you are exporting to
tape, you will need to render these sections; however, in most cases
these sections will play smoothly enough to not interrupt your creative
flow during editing.
Premiere Pro launches a version of Adobe Media Encoder when you
choose to export the sequence to a deliverable file. It's a
full-featured encoder capable of compressing to a variety of formats for
masters, Web, BD/DVD and more. Mercury Playback kicks in here as well,
because all rendering and encoding from Premiere Pro takes advantage of
GPU acceleration whenever possible. Depending on the format and the
effects used, rendering with a CUDA-enabled card will be faster than one
without this architecture. In order to maintain maximum quality,
Premiere Pro CS5 encodes exported files by accessing the original source
media. You have the option to use render files as part of the export,
but generally these are considered temporary preview files.
A Potpourri of Formats
Some of the native
formats handled by Premiere Pro CS5 include AVC-Intra, H.264, Apple
ProRes and REDCODE RAW. These formats all play smoothly under the right
system requirements and Premiere Pro includes a number of corresponding
project presets. (Some of these won't be accessible in a trial mode.)
Premiere Pro's newfound performance doesn't negate the need for a fast
drive array, especially with native RED files.
- Supported
video formats in Premiere Pro CS5
card. All played at least one stream in real time on either card, but
quality varied with the type of media. Premiere Pro throttles
performance through its display resolution settings—typically full,
half, quarter, etc. The FX 4800 clearly excelled with native RED 4K,
playing more smoothly and at a higher resolution setting than the
GeForce.
RED is a
special case, of course, because, thanks to the RED SDK, CS5 adds
native control over the RAW colorimetry settings. You can actually edit a
4K sequence in Premiere Pro CS5! In fact, it's less taxing to work in
native 4K than to place the 4K media on an HD timeline, since less
scaling is involved this way. Although you can work with native REDCODE
RAW—and Premiere Pro handles it well—I wouldn't really want to edit a
project this way. For instance, going through the SDK doesn't give you
access to the curves control, as you do in RED's own software. Second,
it's still a bit touchy. I had problems playing this media with either
card in a full screen mode. Lastly, you can change the raw setting by
opening and adjusting the source settings for the file, but then it is
very slow to update the look within the Premiere Pro project. For RED,
I'd still opt for an offline-online editing workflow.
Adobe has been working closely with the BBC to tightly integrate
Premiere Pro with P2 media and metadata. AVC-Intra performance was
especially impressive. This is a computationally-intensive codec, but
even though I was playing from a striped pair (RAID 0) of FireWire 800
drives, 1080p/23.98 files (100Mb/s AVC-I) played and scrubbed as if they
were DV. Hybrid DSLRs like the Canon EOS 5D Mark II are hot, which
Adobe has taken that into account with CS5. H.264 files from a Canon 5D
or 7D play quite smoothly in Premiere Pro CS5, so even Final Cut Pro
fans may find themselves using Premiere Pro as the first choice when
working with these projects.
Premiere Pro's Media Browser is a handy feature, that lets you find
and review native-format camera files on your drives. Navigate to P2,
XDCAM or RED media folders on your hard drive. It uses the
format-specific folder/file hierarchy to hide the extraneous metadata
and proxy folders that are associated with that specific format.
Pushing the Mercury
I put the Nvidia Quadro FX 4800 through its paces. I was easily able to
build up eight layers of native RED media on an HD timeline, complete
with accelerated color correction effects and 2D picture-in-picture
layering. The timeline stayed yellow as long as I was in the
GPU-hardware-accelerated render setting. Remember, these are native 4K
RED camera raw files, so there's a ton of scaling happening!
Since I was only playing the media from my FireWire 800 stripe,
clearly the drives couldn't keep up for long playback, but it did work
and would have been better with a beefy drive array. As a general rule,
when I could play native RED files at half-resolution with the Quadro
card, the GeForce would have to run the same file at quarter-resolution
to get acceptable playback.
A more realistic experiment was six layers of Apple ProRes LT (with
effects on each layer). This played fine in full screen at half
resolution using the FX 4800, but started to drop frames at full
resolution. Another variation was a single ProRes LT layer with four
filters (fast color corrector, Gaussian blur, noise and
brightness/contrast), which played fine in full resolution as a full
screen image. The same clip had to be dropped to half-resolution with
the GeForce card.
As an example of how well the FX 4800 handled AVC-Intra, I built up
nine layers of a two-minute long 1080p/23.98 clip. This played at
full-resolution without dropping frames for the full length of the clip.
Only when I added an accelerated effect to each of the nine layers did
it start to drop frames, requiring me to drop to half-resolution for
error-free playback.
Some Bumps
One of the big selling points Adobe offers Final Cutand Avid editors is to use Premiere Pro as a conduit to get into
After Effects. Once inside Premiere Pro, Adobe's Dynamic Link offers
superb integration with After Effects. Like CS4, Premiere Pro CS5 can
import XML and AAF files. In actual practice, I haven't had good luck
with this. I've never been able to successfully bring in a Media
Composer sequence, and my success with Final Cut XML files has been
spotty.
I was able to successfully import an FCP sequence only after I
stripped out all effects filters, but then still had odd audio sync
issues. The timeline clips were linked to ProRes LT and AIFF files that
were originally converted files from a Canon 5D camera and Zoom handheld
audio recorder. Picture clips were perfectly positioned, but audio sync
seemed to come from different sections of the audio files.
Inexplicably, when I opened this same Premiere Pro project a day later,
the sequence was perfectly in sync. Then the third day, back to random
sync. My suspicion is that the double-system sound files from the Zoom
might be the issue here.
Premiere Pro writes cache files for each piece of media, including
database files and waveform caches. Adobe Media Encoder, Premiere Pro,
Encore and Soundbooth share a common media cache database, so each of
these applications can read from and write to the same set of cached
media files. Premiere Pro also "conforms" all non-standard audio files
to uncompressed 48kHz. This includes any compressed audio, like MP3
files, or audio with other sample rates. In the case of the handful of
files I've been using for these tests, Premiere Pro has already consumed
1.5GB of space for conformed audio. This is by merely linking to files
that already exist elsewhere on my hard drives. These files had 44.1kHz
audio, requiring Premiere Pro to write new 48kHz audio files, which are
used in the project. Generally 10GB of free space will be adequate for
cache files and preview render files.
Conclusion
I've barely scratched the surface, but you can see there's a lot in
Adobe Creative Suite 5. Aside from my few nitpicks, this is very healthy
upgrade that provides a number of feature enhancements, but truly
delivers on the side of performance. Premiere Pro's Mercury Playback
Engine contains more than 30 image processing effects that take
advantage of the Nvidia GPU's CUDA processing power, but you'll enjoy a
significant performance upgrade even with a non-CUDA graphics card.
If you're choosing a nonlinear editor without any preconceived
notions, then clearly Adobe is an outstanding choice on either a Windows
or Mac workstation or laptop. In addition, vendors including AJA,
Blackmagic Design and Matrox currently (or later this year) will provide
CS5-compatible hardware support with their I/O products. Even if you're
happy with another NLE, you'll find plenty for reasons to pick up CS5
Production Premium and add it to your toolkit.
Adobe Premiere Pro CS5
SCORE:
PROS: Takes advantage of modern 64-bit operating systems. Enhanced real-time performance through the Mercury Playback Engine. Additional performance boost with certain NVIDIA cards using CUDA technology. Native REDCODE raw support including 4K timelines.
CONS: Some improvement needed in reading P2 metadata, XML and AAF import do not work consistently well.
BOTTOM LINE: Adobe is leading the pack when it comes to system performance. It offers native support for a wide range of camera formats. Noticeably better, more stable and more responsive editing than previous versions.
MSRP: Premiere Pro CS5 $799 / CS5 Production Premium $1,699 / CS5 Master Collection $2,599
Link Download DOWNLOAD
Friday, July 12, 2013
Any Video Converter free download
Any video converter 5.0.7
Any Video Converter is an All-in-One video converting tool with easy-to-use graphical interface, fast converting speed and excellent video quality. It allows you to effortlessly convert video files between every format! It can convert almost all video formats including DivX, XviD, MOV, rm, rmvb, MPEG, VOB, DVD, WMV, AVI to MPEG-4 movie format for iPod/PSP or other portable video device, MP4 player or smart phone. It also supports any user defined video file formats as the output. Any Video Converter makes it easy for anyone to enjoy the any format video with your iPod, PSP, mobile phone or MP4 player.
Mediafire paswood nawazjakhrani
Any Video Converter is an All-in-One video converting tool with easy-to-use graphical interface, fast converting speed and excellent video quality. It allows you to effortlessly convert video files between every format! It can convert almost all video formats including DivX, XviD, MOV, rm, rmvb, MPEG, VOB, DVD, WMV, AVI to MPEG-4 movie format for iPod/PSP or other portable video device, MP4 player or smart phone. It also supports any user defined video file formats as the output. Any Video Converter makes it easy for anyone to enjoy the any format video with your iPod, PSP, mobile phone or MP4 player.
- User-friendly interface that is easy to use.
- Converts all video formats to Apple iPod Video, Sony PSP and more
- Batch convert any video formats including avi, wmv, asf, mpg, mp4, etc.
- Support DivX and Xvid avi format as importing and exporting video
- Support default video/audio settings or user customized parameters for video and audio.
- Has the option to preview the video in real-time before conversion .
- World's fastest video conversion speed with stunning video and audio quality.
- Supports adjust many video/audio options for MP4 files. For example, video/audio sample rate, bit rate, video size...
Mediafire paswood nawazjakhrani
Any Video Converter 5.0.7
Subscribe to:
Posts (Atom)